-
Notifications
You must be signed in to change notification settings - Fork 0
GUI Document
- 1 - Work flow
- 2 - Main menu
- 3 - UI in game
- 4 - Pause menu
- 5 - Abilities
- 6 - Missions
- 7 - Dialogue
This is the scheme that we will follow.

This menu consists of 4 main buttons, 1 link to own website, the title of the game and an illustration referent to the game.

This button comes into the hub of the game.
This button displays a menu where you can adjust the music and fx volume with a slide, or you can just decide if you want to play in full screen with a check box.

This button displays a menu where you can see the developers of this game, the mentions to the author of the art and audio and some special mentions.

This button just closes the game.
This button opens the website of this game.
This HUD has 3 main things, in the upper left corner you find the hp bar of the player and the souls that player owns, in the upper right corner you can see a part of the map of the level, in the lower center you have the abilities you can use, when you don't have any ability you see a blanck space, when you get a card in that space you can see the abiity, if you use this ability, the space it is blank again.

If you press tab, you display the full map in middle of the screen, but you can play and see all, the map is transparent.
If you press esc when you are playing you're gonna pause the game and display the pause menu. This menu consists of 5 buttons.

This button closes the pause menu and runs the game.
This button displays a menu where you can adjust the music and fx volume with a slider, or you can just decide if you want to play in full screen with a check box.

This button displays a menu where you can see the controls with keyboard and mouse or gamepad to play the game.


This button is used to abandon the run and takes you to the main menu.
This button just closes the game.
In this menu you can find the multiple abilities and his upgrades that you can get in return for som resources, the game shows you a text with the price and 2 buttons, one to accept and another to cancel.

In this menu you will be able to read the missions you have and their rewards.When you click a ability that you can unlock.

A layout to show the dialogue of the NPC.
