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GUI Document
- 1 - Main menu
- 2 - UI in game
- 3 - Pause menu
- 4 - Abilities
- 5 - Missions
- 6 - Dialogue
- 7 - Work flow
This menu consists of 4 main buttons, 1 link to own website, the title of the game and an illustration referent to the game.
This button comes into the hub of the game.
This button displays a menu where you can adjust the music and fx volume, or you can just decide if you want to play in full screen.
This button displays a menu where you can see the developers of this game, the mentions to the author of the art and audio and some special mentions.
This button just closes the game.
This button opens the website of this game.
This HUD has 3 main things, in the upper left corner you find the hp of the player, in the upper right corner you can see a part of the map of the level, in the lower center you have the abilities you can use.
If you press tab, you display the full map.
If you press esc when you are playing you're gonna pause the game and display the pause menu. This menu consists of 5 buttons.
This button closes the pause menu and runs the game.
This button displays a menu where you can adjust the music and fx volume, or you can just decide if you want to play in full screen.
This button displays a menu where you can see the controls with keyboard and mouse or gamepad to play the game
This button is used to abandon the run and takes you to the main menu.
This button just closes the game.
In this menu you can find the multiple abilities and his upgrades that you can get in return for som resources
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In this menu you will be able to read the missions you have and their rewards.
A layout to show the dialogue of the NPC.
This is the scheme that we will follow.