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GUI Document

Loproxi edited this page Mar 13, 2022 · 25 revisions

Index

Work flow

This is the scheme that we will follow.

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Main menu

This menu consists of 4 main buttons, 1 link to own website, the title of the game and an illustration referent to the game.

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Play

This button comes into the hub of the game.

Settings

This button displays a menu where you can adjust the music and fx volume, or you can just decide if you want to play in full screen.

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Credits

This button displays a menu where you can see the developers of this game, the mentions to the author of the art and audio and some special mentions.

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Quit

This button just closes the game.

Link

This button opens the website of this game.


UI in game

This HUD has 3 main things, in the upper left corner you find the hp of the player, in the upper right corner you can see a part of the map of the level, in the lower center you have the abilities you can use.

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If you press tab, you display the full map.


Pause menu

If you press esc when you are playing you're gonna pause the game and display the pause menu. This menu consists of 5 buttons.

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Resume

This button closes the pause menu and runs the game.

Settings

This button displays a menu where you can adjust the music and fx volume, or you can just decide if you want to play in full screen.

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Controls

This button displays a menu where you can see the controls with keyboard and mouse or gamepad to play the game

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Give Up

This button is used to abandon the run and takes you to the main menu.

Quit

This button just closes the game.


Abilities

In this menu you can find the multiple abilities and his upgrades that you can get in return for som resources

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Missions

In this menu you will be able to read the missions you have and their rewards.

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Dialogue

A layout to show the dialogue of the NPC.

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