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81 changes: 0 additions & 81 deletions .yamato/config.metadata
Original file line number Diff line number Diff line change
@@ -1,5 +1,4 @@
editors:
- version: 2021.3
- version: 2022.3
run_tvos: false
- version: 6000.0
Expand All @@ -10,84 +9,4 @@ editors:
run_ios_15: true
run_tvos: false

utr_install_win: curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat
utr_install_nix: curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr --output utr && chmod +x utr

unity_downloader_install: pip install unity-downloader-cli --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple

upm_ci_install: npm install -g upm-ci-utils@stable --registry https://artifactory.prd.it.unity3d.com/artifactory/api/npm/upm-npm

platforms_win:
- name: win
type: Unity::VM
image: package-ci/win10:v4
flavor: b1.large
- name: win_standalone
type: Unity::VM
image: package-ci/win10:v4
flavor: b1.large
runtime: StandaloneWindows64
- name: win_standalone_il2cpp
type: Unity::VM
image: package-ci/win10:v4
flavor: b1.large
runtime: StandaloneWindows64
scripting-backend: Il2Cpp
installscript: unity-downloader-cli -c editor -c StandaloneSupport-IL2CPP --wait --fast -u
platforms_nix:
- name: mac
type: Unity::VM::osx
image: package-ci/macos-13:v4
flavor: m1.mac
instabilities_run: sh ./run_standalone_instability_detection-latest.sh macos 0.5.1 || exit 0
- name: mac_standalone
type: Unity::VM::osx
image: package-ci/macos-13:v4
flavor: m1.mac
instabilities_run: sh ./run_standalone_instability_detection-latest.sh macos 0.5.1 || exit 0
runtime: StandaloneOSX
- name: mac_standalone_il2cpp
type: Unity::VM::osx
image: package-ci/macos-13:v4
flavor: m1.mac
instabilities_run: sh ./run_standalone_instability_detection-latest.sh macos 0.5.1 || exit 0
runtime: StandaloneOSX
scripting-backend: Il2Cpp
installscript: unity-downloader-cli -c editor -c StandaloneSupport-IL2CPP --wait --fast -u
- name: linux
type: Unity::VM
image: package-ci/ubuntu-22.04:v4
flavor: b1.large
instabilities_run: sh ./run_standalone_instability_detection-latest.sh ubuntu 0.5.1 || exit 0
- name: linux_standalone
type: Unity::VM
image: package-ci/ubuntu-22.04:v4
flavor: b1.large
instabilities_run: sh ./run_standalone_instability_detection-latest.sh ubuntu 0.5.1 || exit 0
runtime: StandaloneLinux64
- name: linux_standalone_il2cpp
type: Unity::VM
image: package-ci/ubuntu-22.04:v4
flavor: b1.large
instabilities_run: sh ./run_standalone_instability_detection-latest.sh ubuntu 0.5.1 || exit 0
runtime: StandaloneLinux64
scripting-backend: Il2Cpp
installscript: unity-downloader-cli -c editor -c StandaloneSupport-IL2CPP --wait --fast -u
scripting_backends:
- name: mono
- name: il2cpp

ios_and_tvos_macos_bokken_image: package-ci/macos-13:v4

test_category:
- name: performance
- name: functional

instabilities_install_win: curl -s https://artifactory.prd.it.unity3d.com/artifactory/automation-and-tooling/infrastructure-instability-detection/standalone/setup/run_standalone_instability_detection-latest.bat --output run_standalone_instability_detection-latest.bat --retry 5 || exit 0
instabilities_run_win: run_standalone_instability_detection-latest.bat 0.5.1 || exit 0

instabilities_install_nix: curl -s https://artifactory.prd.it.unity3d.com/artifactory/automation-and-tooling/infrastructure-instability-detection/standalone/setup/run_standalone_instability_detection-latest.sh --output run_standalone_instability_detection-latest.sh --retry 5 || exit 0
instabilities_run_mac: sh ./run_standalone_instability_detection-latest.sh macos 0.5.1 || exit 0

yamato_source_dir_win: "%YAMATO_SOURCE_DIR%"
yamato_source_dir_nix: ${YAMATO_SOURCE_DIR}
55 changes: 0 additions & 55 deletions .yamato/input-system-editor-functional-tests.yml
Original file line number Diff line number Diff line change
@@ -1,60 +1,5 @@
# Auto-generated by Recipe Engine, do not modify manually.

# InputSystem-EditorFunctionalTests - 2021.3 - MacOS
inputsystem-editorfunctionaltests_-_2021_3_-_macos:
name: InputSystem-EditorFunctionalTests - 2021.3 - MacOS
agent:
image: package-ci/macos-13:default
type: Unity::VM::osx
flavor: b1.xlarge
commands:
- command: git clone --branch "2.3.0-preview" [email protected]:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
- command: unity-downloader-cli -u 2021.3/staging -c Editor --fast --wait
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_MacOS_2021.3_project;flags:inputsystem_MacOS_2021.3_project" --artifacts-path=artifacts
after:
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
artifacts:
artifacts:
paths:
- artifacts/**/*

# InputSystem-EditorFunctionalTests - 2021.3 - Ubuntu
inputsystem-editorfunctionaltests_-_2021_3_-_ubuntu:
name: InputSystem-EditorFunctionalTests - 2021.3 - Ubuntu
agent:
image: package-ci/ubuntu-22.04:default
type: Unity::VM
flavor: b1.large
commands:
- command: git clone --branch "2.3.0-preview" [email protected]:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
- command: unity-downloader-cli -u 2021.3/staging -c Editor --fast --wait
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Ubuntu_2021.3_project;flags:inputsystem_Ubuntu_2021.3_project" --artifacts-path=artifacts
after:
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh
artifacts:
artifacts:
paths:
- artifacts/**/*

# InputSystem-EditorFunctionalTests - 2021.3 - Windows
inputsystem-editorfunctionaltests_-_2021_3_-_windows:
name: InputSystem-EditorFunctionalTests - 2021.3 - Windows
agent:
image: package-ci/win10:default
type: Unity::VM
flavor: b1.large
commands:
- command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes'
- command: git clone --branch "2.3.0-preview" [email protected]:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
- command: unity-downloader-cli -u 2021.3/staging -c Editor --fast --wait
- command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:%YAMATO_SOURCE_DIR%/Packages;" --coverage-results-path=%YAMATO_SOURCE_DIR%/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Windows_2021.3_project;flags:inputsystem_Windows_2021.3_project" --artifacts-path=artifacts
after:
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
artifacts:
artifacts:
paths:
- artifacts/**/*

# InputSystem-EditorFunctionalTests - 2022.3 - MacOS
inputsystem-editorfunctionaltests_-_2022_3_-_macos:
name: InputSystem-EditorFunctionalTests - 2022.3 - MacOS
Expand Down
55 changes: 0 additions & 55 deletions .yamato/input-system-editor-performance-tests.yml
Original file line number Diff line number Diff line change
@@ -1,60 +1,5 @@
# Auto-generated by Recipe Engine, do not modify manually.

# InputSystem-EditorPerformanceTests - 2021.3 - MacOS
inputsystem-editorperformancetests_-_2021_3_-_macos:
name: InputSystem-EditorPerformanceTests - 2021.3 - MacOS
agent:
image: package-ci/macos-13:default
type: Unity::VM::osx
flavor: b1.xlarge
commands:
- command: git clone --branch "2.3.0-preview" [email protected]:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
- command: unity-downloader-cli -u 2021.3/staging -c Editor --fast --wait
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts
after:
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
artifacts:
artifacts:
paths:
- artifacts/**/*

# InputSystem-EditorPerformanceTests - 2021.3 - Ubuntu
inputsystem-editorperformancetests_-_2021_3_-_ubuntu:
name: InputSystem-EditorPerformanceTests - 2021.3 - Ubuntu
agent:
image: package-ci/ubuntu-22.04:default
type: Unity::VM
flavor: b1.large
commands:
- command: git clone --branch "2.3.0-preview" [email protected]:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
- command: unity-downloader-cli -u 2021.3/staging -c Editor --fast --wait
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts
after:
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh
artifacts:
artifacts:
paths:
- artifacts/**/*

# InputSystem-EditorPerformanceTests - 2021.3 - Windows
inputsystem-editorperformancetests_-_2021_3_-_windows:
name: InputSystem-EditorPerformanceTests - 2021.3 - Windows
agent:
image: package-ci/win10:default
type: Unity::VM
flavor: b1.large
commands:
- command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes'
- command: git clone --branch "2.3.0-preview" [email protected]:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
- command: unity-downloader-cli -u 2021.3/staging -c Editor --fast --wait
- command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts
after:
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
artifacts:
artifacts:
paths:
- artifacts/**/*

# InputSystem-EditorPerformanceTests - 2022.3 - MacOS
inputsystem-editorperformancetests_-_2022_3_-_macos:
name: InputSystem-EditorPerformanceTests - 2022.3 - MacOS
Expand Down
84 changes: 0 additions & 84 deletions .yamato/input-system-mobile-functional-build-jobs.yml
Original file line number Diff line number Diff line change
@@ -1,89 +1,5 @@
# Auto-generated by Recipe Engine, do not modify manually.

# InputSystem-MobileFunctionalBuildJobs - 2021.3 - Android - il2cpp
inputsystem-mobilefunctionalbuildjobs_-_2021_3_-_android_-_il2cpp:
name: InputSystem-MobileFunctionalBuildJobs - 2021.3 - Android - il2cpp
agent:
image: package-ci/win10:default
type: Unity::VM
flavor: b1.xlarge
commands:
- command: unity-downloader-cli -u 2021.3/staging -c Editor -c Android --fast --wait
- command: |-
set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp
after:
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
artifacts:
logs:
paths:
- build/logs/**/*
players:
paths:
- build/players/**/*

# InputSystem-MobileFunctionalBuildJobs - 2021.3 - Android - mono
inputsystem-mobilefunctionalbuildjobs_-_2021_3_-_android_-_mono:
name: InputSystem-MobileFunctionalBuildJobs - 2021.3 - Android - mono
agent:
image: package-ci/win10:default
type: Unity::VM
flavor: b1.xlarge
commands:
- command: unity-downloader-cli -u 2021.3/staging -c Editor -c Android --fast --wait
- command: |-
set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=android
after:
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
artifacts:
logs:
paths:
- build/logs/**/*
players:
paths:
- build/players/**/*

# InputSystem-MobileFunctionalBuildJobs - 2021.3 - IOS
inputsystem-mobilefunctionalbuildjobs_-_2021_3_-_ios:
name: InputSystem-MobileFunctionalBuildJobs - 2021.3 - IOS
agent:
image: package-ci/macos-13:default
type: Unity::VM::osx
flavor: m1.mac
commands:
- command: unity-downloader-cli -u 2021.3/staging -c Editor -c iOS --fast --wait
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=ios
after:
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
artifacts:
logs:
paths:
- build/logs/**/*
players:
paths:
- build/players/**/*

# InputSystem-MobileFunctionalBuildJobs - 2021.3 - TvOS
inputsystem-mobilefunctionalbuildjobs_-_2021_3_-_tvos:
name: InputSystem-MobileFunctionalBuildJobs - 2021.3 - TvOS
agent:
image: package-ci/macos-13:default
type: Unity::VM::osx
flavor: m1.mac
commands:
- command: unity-downloader-cli -u 2021.3/staging -c Editor -c AppleTV --fast --wait
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=tvOS
after:
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
artifacts:
logs:
paths:
- build/logs/**/*
players:
paths:
- build/players/**/*

# InputSystem-MobileFunctionalBuildJobs - 2022.3 - Android - il2cpp
inputsystem-mobilefunctionalbuildjobs_-_2022_3_-_android_-_il2cpp:
name: InputSystem-MobileFunctionalBuildJobs - 2022.3 - Android - il2cpp
Expand Down
87 changes: 0 additions & 87 deletions .yamato/input-system-mobile-functional-tests.yml
Original file line number Diff line number Diff line change
@@ -1,92 +1,5 @@
# Auto-generated by Recipe Engine, do not modify manually.

# InputSystem-MobileFunctionalTests - 2021.3 - Android - il2cpp
inputsystem-mobilefunctionaltests_-_2021_3_-_android_-_il2cpp:
name: InputSystem-MobileFunctionalTests - 2021.3 - Android - il2cpp
agent:
image: package-ci/win10:default
type: Unity::mobile::shield
flavor: b1.xlarge
commands:
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices
- command: |-
set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
UnifiedTestRunner.exe --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=android
after:
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
- command: if not exist build\test-results mkdir build\test-results
- command: powershell %ANDROID_SDK_ROOT%\platform-tools\adb.exe logcat -d > build/test-results/device_log.txt
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
artifacts:
logs:
paths:
- build/test-results/**/*
dependencies:
- path: .yamato/input-system-mobile-functional-build-jobs.yml#inputsystem-mobilefunctionalbuildjobs_-_2021_3_-_android_-_il2cpp

# InputSystem-MobileFunctionalTests - 2021.3 - Android - mono
inputsystem-mobilefunctionaltests_-_2021_3_-_android_-_mono:
name: InputSystem-MobileFunctionalTests - 2021.3 - Android - mono
agent:
image: package-ci/win10:default
type: Unity::mobile::shield
flavor: b1.xlarge
commands:
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices
- command: |-
set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
UnifiedTestRunner.exe --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=android
after:
- command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
- command: if not exist build\test-results mkdir build\test-results
- command: powershell %ANDROID_SDK_ROOT%\platform-tools\adb.exe logcat -d > build/test-results/device_log.txt
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
artifacts:
logs:
paths:
- build/test-results/**/*
dependencies:
- path: .yamato/input-system-mobile-functional-build-jobs.yml#inputsystem-mobilefunctionalbuildjobs_-_2021_3_-_android_-_mono

# InputSystem-MobileFunctionalTests - 2021.3 - IOS
inputsystem-mobilefunctionaltests_-_2021_3_-_ios:
name: InputSystem-MobileFunctionalTests - 2021.3 - IOS
agent:
image: package-ci/macos-13:default
type: Unity::mobile::iPhone
flavor: m1.mac
model: SE
commands:
- command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=ios
after:
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
artifacts:
logs:
paths:
- build/test-results/**/*
dependencies:
- path: .yamato/input-system-mobile-functional-build-jobs.yml#inputsystem-mobilefunctionalbuildjobs_-_2021_3_-_ios

# InputSystem-MobileFunctionalTests - 2021.3 - TvOS
inputsystem-mobilefunctionaltests_-_2021_3_-_tvos:
name: InputSystem-MobileFunctionalTests - 2021.3 - TvOS
agent:
image: package-ci/macos-13:default
type: Unity::mobile::appletv
flavor: m1.mac
commands:
- command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=tvOS
after:
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
artifacts:
logs:
paths:
- build/test-results/**/*
dependencies:
- path: .yamato/input-system-mobile-functional-build-jobs.yml#inputsystem-mobilefunctionalbuildjobs_-_2021_3_-_tvos

# InputSystem-MobileFunctionalTests - 2022.3 - Android - il2cpp
inputsystem-mobilefunctionaltests_-_2022_3_-_android_-_il2cpp:
name: InputSystem-MobileFunctionalTests - 2022.3 - Android - il2cpp
Expand Down
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