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Build Geode Mod #25: Commit 07e9459 pushed by beproact
5m 33s main
Switch from std::format to fmt
Build Geode Mod #24: Commit 41e4779 pushed by beproact
4m 24s main
Cleaned up creating a path
Build Geode Mod #23: Commit 2ff1357 pushed by beproact
1m 29s main
Added SelectButtonManager.cpp
Build Geode Mod #22: Commit d68318b pushed by beproact
2m 10s main
Switched out Raw Pointers with refs
Build Geode Mod #20: Commit 02417b8 pushed by beproact
4m 14s main
Update multi-platform.yml
Build Geode Mod #19: Commit 0c380e9 pushed by beproact
4m 52s main
Update CMakeLists.txt
Build Geode Mod #18: Commit 9014572 pushed by beproact
2m 56s main
Gets Top Layer
Build Geode Mod #17: Commit 6f6e816 pushed by beproact
2m 17s test-old
Started work on Paths
Build Geode Mod #15: Commit 2279a10 pushed by beproact
6m 8s main
Gets Top Layer
Build Geode Mod #14: Commit 6f6e816 pushed by beproact
5m 24s main
Made Select Button Manager
Build Geode Mod #13: Commit 57c6682 pushed by beproact
3m 31s main
Node Finder Works
Build Geode Mod #11: Commit 3727a5c pushed by beproact
3m 48s main
Worked on Button Action Manager
Build Geode Mod #10: Commit 07eaf52 pushed by beproact
3m 13s main
Update HoldButtonManager.cpp
Build Geode Mod #9: Commit bbf8334 pushed by beproact
3m 57s main
Commented out some debug messages
Build Geode Mod #8: Commit 75e18b9 pushed by beproact
4m 29s main
Working on Manager
Build Geode Mod #4: Commit 73aacb9 pushed by beproact
3m 14s main
Made It work with any button
Build Geode Mod #3: Commit 795e289 pushed by beproact
2m 27s main
Name Change
Build Geode Mod #1: Commit a89031d pushed by beproact
2m 32s main