data: Fix signet of spite alternative power interaction... maybe?#993
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marcustyphoon wants to merge 2 commits intomainfrom
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data: Fix signet of spite alternative power interaction... maybe?#993marcustyphoon wants to merge 2 commits intomainfrom
marcustyphoon wants to merge 2 commits intomainfrom
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This is kind of a mess; I have to think about this. This would make "soul shards/nightmare weapon/painful bond in shroud" wrong, for one.
Naively adopting the current scenarios system for shroud instead of doing this probably doesn't fix this either. Making signet of spite have
advancedUptimeSimulation: { correlation: { category: shroud, group: false } } }is great because it would apply the signet power to only some of the soul shards, but bad because it would force signet of spite uptime to be entered as 100 - shroud uptime, i.e. it wouldn't let you simulate casting the signet. Condi harbinger does.Truthfully, it's probably easiest to ignore the small amount of time the signet is uncast in that case (if a condi build took it, they probably cast it close to off cooldown; if a power build took it, they probably don't cast it) and just implement "signet of spite is always applied out of shroud and never applied in shroud." This would still make "soul shards/nightmare weapon/painful bond in shroud" wrong. Eugh.