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This PR adds basic debugging hints for NVIDIA Nsight Graphics (and other GL debugging tools)
These include high level push and pop groups that allow nsight to group the command stream into a structured hierarchy of passes and draw calls, as well as using glObjectLabel to add names to various objects to allow the resource tracker to better identify objects. These are considered best practice for most rendering engines.

I've had this sitting around on my machine for 1.5 years and figured I'd try and get it merged.

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google-cla bot commented Oct 1, 2025

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@bd-gpasternak bd-gpasternak changed the title Gpasternak/add opengl push pop debug groups Add opengl push pop debug groups and object labels Oct 1, 2025
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