Releases: rayshader/cp2077-red-httpclient
Releases · rayshader/cp2077-red-httpclient
v0.7.1
Compatibility
- Cyberpunk 2077 v2.31
- RED4ext v1.29.0+
- redscript v0.5.27+
Added
- game launch parameters for developers to test with a local server without TLS (
-no-tls) or using self-signed certificates (-self-signed).
v0.7.0
Compatibility
- Cyberpunk 2077 v2.31
- RED4ext v1.29.0+
- redscript v0.5.27+
Changed
- support patch 2.31
v0.6.1
Compatibility
- Cyberpunk 2077 v2.3
- RED4ext v1.28.0+
- redscript v0.5.27+
Changed
- explicitly set
publicvisibility forHttpStatusenum.
v0.6.0
Compatibility
- Cyberpunk 2077 v2.3
- RED4ext v1.28.0+
- redscript v0.5.27+
Changed
- support patch 2.3
- bump libcpr to 1.12.0 (was 1.11.1)
v0.5.0
Compatibility
- Cyberpunk 2077 v2.2
- RED4ext v1.26.0+
- redscript v0.5.27+
Changed
- support patch 2.2
v0.4.0
Compatibility
- Cyberpunk 2077 v2.13
- RED4ext v1.25.1+
- redscript v0.5.27+
Changed
- support patch 2.13
v0.3.4
Compatibility
- Cyberpunk 2077 v2.12a
- RED4ext v1.25.0+
- redscript v0.5.25+
Fixed
RedData.Jsonis now optional when installingRedHttpClient.
Added
- support in
HttpClientandAsyncHttpClientto send a body withDELETE
methods.
v0.3.3
Compatibility
- Cyberpunk 2077 v2.12a
- RED4ext v1.24.3+
- redscript v0.5.19+
Fixed
- crash when initializing plugin while using MO2.
v0.3.3 RC1
Fix crash when using MO2.
v0.3.2
Compatibility
- Cyberpunk 2077 v2.12a
- RED4ext v1.24.3+
- redscript v0.5.19+
Fixed
- gracefully release plugin when game is shutting down.