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Releases: rayshader/cp2077-red-httpclient

v0.7.1

22 Sep 22:47

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Compatibility

  • Cyberpunk 2077 v2.31
  • RED4ext v1.29.0+
  • redscript v0.5.27+

Added

  • game launch parameters for developers to test with a local server without TLS (-no-tls) or using self-signed certificates (-self-signed).

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v0.7.0

11 Sep 20:07

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Compatibility

  • Cyberpunk 2077 v2.31
  • RED4ext v1.29.0+
  • redscript v0.5.27+

Changed

  • support patch 2.31

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v0.6.1

05 Aug 18:44

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Compatibility

  • Cyberpunk 2077 v2.3
  • RED4ext v1.28.0+
  • redscript v0.5.27+

Changed

  • explicitly set public visibility for HttpStatus enum.

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v0.6.0

18 Jul 11:19

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Compatibility

  • Cyberpunk 2077 v2.3
  • RED4ext v1.28.0+
  • redscript v0.5.27+

Changed

  • support patch 2.3
  • bump libcpr to 1.12.0 (was 1.11.1)

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v0.5.0

11 Dec 17:08

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Compatibility

  • Cyberpunk 2077 v2.2
  • RED4ext v1.26.0+
  • redscript v0.5.27+

Changed

  • support patch 2.2

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v0.4.0

13 Sep 15:35

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Compatibility

  • Cyberpunk 2077 v2.13
  • RED4ext v1.25.1+
  • redscript v0.5.27+

Changed

  • support patch 2.13

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v0.3.4

14 Jul 12:15

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Compatibility

  • Cyberpunk 2077 v2.12a
  • RED4ext v1.25.0+
  • redscript v0.5.25+

Fixed

  • RedData.Json is now optional when installing RedHttpClient.

Added

  • support in HttpClient and AsyncHttpClient to send a body with DELETE
    methods.

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v0.3.3

29 May 10:44

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Compatibility

  • Cyberpunk 2077 v2.12a
  • RED4ext v1.24.3+
  • redscript v0.5.19+

Fixed

  • crash when initializing plugin while using MO2.

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v0.3.3 RC1

28 May 21:48

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v0.3.3 RC1 Pre-release
Pre-release

Fix crash when using MO2.

v0.3.2

09 May 17:27

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Compatibility

  • Cyberpunk 2077 v2.12a
  • RED4ext v1.24.3+
  • redscript v0.5.19+

Fixed

  • gracefully release plugin when game is shutting down.

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