Releases: stereolabs/zed-unity
Releases · stereolabs/zed-unity
ZED Plugin for Unity v5.2
Features:
- Added support for ZED SDK v5.2.
--> SDK Link : https://www.stereolabs.com/developers/release/
ZED Plugin for Unity v5.1
Added support for ZED SDK v5.1
ZED Plugin for Unity v5.0.1
Added support for ZED SDK v5.0.1
ZED Plugin for Unity v5.0.0
fix version check
ZED Plugin for Unity v4.2.5
Merge pull request #297 from smitdylan2001/feature/sdkUpgrade Improve SDK workflow
ZED Plugin for Unity v4.2.0
4.2
Features:
- Added support for ZED SDK v4.2.
--> SDK Link : https://www.stereolabs.com/developers/release/
ZED Plugin for Unity v4.1
4.1
Features:
- Added Vulcan support on Linux and Windows.
- Added support for ZED SDK v4.1.
Bug Fixes:
- Fix mask for Object Detection and Body Tracking modules
--> SDK Link : https://www.stereolabs.com/developers/release/
ZED Plugin for Unity for v4.0.7-4.0.8
4.0.7-4.0.8
Features:
- Added support for SDK 4.0.7 (compatible with 4.0.8)
- Added new
InitParameter:enable_image_validity_check - Added ErrorCode for
CORRUPTED_FRAME: -2 - Added method
isCameraSettingSupported
- Added new
--> SDK Link : https://www.stereolabs.com/developers/release/
ZED Plugin for Unity for v4.0.6
4.0.6
Features:
- Added support for SDK 4.0.6.
Bug Fixes:
- Fixed Object detection 2D scene. The bounding box was not visible.
--> SDK Link : https://www.stereolabs.com/developers/release/
ZED Plugin for Unity for v4.0.5
4.0.5
Features
- Added support for 4.0.5 SDK
Changes
- Animation
- smoothing is now clamped to 0.99 to avoid avatars not moving
- smoothing is set to 0.2 by default
- does not start with arms and legs up
- Human avatar changed to a rig more compatible with the IK (Mixamo's Remy)
- Added a parameter to delay the spawn of an avatar to avoid avatars appearing and disappearing constantly is some cases
- Removed
BODY_70format - Expose
open_timeout_sec,async_grab_camera_recovery&grab_compute_capping_fpsInitParameters in the "Advanced Settings" of ZEDManager - Changes on some default settings on avatars and body tracking manager
Bug Fixes
- Object Detection Filters now work as intended
- Change type of
depthStabilizationInitParameter to int - Struct
dll_initParametersnow has the right content