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You must be logged in to vote #️⃣ -
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You must be logged in to vote 💡 Rename
A-InputInput
toPressable
Player input via keyboard, mouse, gamepad, and more -
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You must be logged in to vote ❓ Large models - performance
A-RenderingDrawing game state to the screen C-PerformanceA change motivated by improving speed, memory usage or compile times -
You must be logged in to vote ❓ Reuse the same scene from gltf file brakes scene animation
C-ExamplesAn addition or correction to our examples A-AnimationMake things move and change over time -
You must be logged in to vote 💡 Remove
A-UITransform
hierarchy in UIGraphical user interfaces, styles, layouts, and widgets M-Needs-Migration-GuideA breaking change to Bevy's public API that needs to be noted in a migration guide -
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You must be logged in to vote #️⃣