-
Notifications
You must be signed in to change notification settings - Fork 14
module sets
goflishMC edited this page Jun 30, 2025
·
2 revisions
The Sets module allows you to create powerful item sets that grant bonuses when equipped together. You can define armor sets, weapons, or hybrids, and specify abilities or effects that activate when a player wears multiple matching items.
All item-based configurations for sets are stored in:
plugins/Divinity/modules/sets/items/
Settings for the module are located in:
plugins/Divinity/modules/sets/settings.yml
| Command | Description |
|---|---|
/sets help |
Show help page. |
/sets reload |
Reload the module. |
| Permission Node | Description |
|---|---|
divinity.sets.help |
Access the help command. |
divinity.sets.reload |
Permission to reload the module. |
divinity.sets.* |
Grants all Sets module commands. |
- ⚙️ settings.yml — Main configuration for the module.
- ❄️ coldarmorset.yml — Ice-themed armor set.
- 🪓 slashingaxe.yml — A powerful axe weapon set.
- 🌿 thorny.yml — Nature-themed equipment.
- 🐾 wildcat.yml — Feral gear with mobility bonuses.