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RMC AMM Dedicated Server Service
michal-kapala edited this page Apr 10, 2024
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1 revision
Custom RMC server for dedicated server matchmaking event management.
| Method ID | Method Name |
|---|---|
| 1 | AdvertizeSession |
| 2 | DestroySession |
| 3 | BeginSession |
| 4 | RestartSession |
| 5 | EndSession |
| 6 | SessionParticipants |
| 7 | SignalRestart |
| 8 | AddParticipantToSession |
| 9 | RemoveParticipantFromSession |
| 10 | AddSlots |
| 11 | ResetSlots |
| 12 | UpdateGhostRank |
| 13 | GetIntelliRank |
| 14 | FetchSessionPlayerData |
| Type | Name |
|---|---|
| AnyDataHolder<Gathering> | gameSession |
| String | clusterId |
| List<StationURL> | lstUrls |
| Uint32 | gameType |
Empty response.
gid stands for gathering ID.
| Type | Name |
|---|---|
| Uint32 | gid |
Empty response.
gid stands for gathering ID.
| Type | Name |
|---|---|
| Uint32 | gid |
Empty response.
gid stands for gathering ID.
| Type | Name |
|---|---|
| Uint32 | gid |
Empty response.
gid stands for gathering ID.
| Type | Name |
|---|---|
| Uint32 | gid |
Empty response.
| Type | Name |
|---|---|
| Uint32 | gid |
| Type | Name |
|---|---|
| List<GR5_GameSessionParticipant> | participantsList |
| Type | Name |
|---|---|
| Uint32 | gid |
Empty response.
| Type | Name |
|---|---|
| Uint32 | gid |
| Uint32 | playerId |
| Uint32 | teamId |
| Uint32 | cgId |
| Uint32 | classId |
Empty response.
| Type | Name |
|---|---|
| Uint32 | gid |
| Uint32 | playerId |
| Uint32 | cgId |
Empty response.
| Type | Name |
|---|---|
| Uint32 | sessionId |
| Uint32 | nodeType |
| Uint32 | gameType |
| Uint32 | remainingPlayers |
| Uint32 | averageSkill |
Empty response.
| Type | Name |
|---|---|
| Uint32 | sessionId |
Empty response.
| Type | Name |
|---|---|
| Uint32 | matchID |
| List<SkillRatingTeamRank> | skillRatingTeamRanks |
Empty response.
| Type | Name |
|---|---|
| List<Uint32> | personaId |
| Type | Name |
|---|---|
| List<Float> | fMean |
| List<Float> | fDeviation |
| Type | Name |
|---|---|
| List<Uint32> | _PersonaIDs |
| List<Uint32> | _ClassIDs |
| Type | Name |
|---|---|
| List<GR5_Loadout> | _loadoutVector |
| List<GR5_CharacterSkillBlock> | _skillVector |
| List<GR5_FlagPlayerAchievement> | _achievementVector |
| List<GR5_Persona> | _personaVector |
| Map<Uint32, List<Uint32>> | _weaponMap |
| List<GR5_Character> | _CharacterProfiles |
| Map<Uint32, List<Uint32>> | _outPersonaMissionMap |
| List<GR5_PlayerStatisticsBlock> | lifetimeStatistics |
| List<GR5_PlayerTimedStatisticsBlock> | timedStatistics |
| List<GR5_PlayerInstancedStatisticsBlock> | instancedStatistics |
| List<GR5_UserItem> | _UserItemVector |
| List<GR5_InventoryBag> | _InventoryBagVector |
| List<GR5_PersonaWeaponXP> | _outWeaponProficiencies |
| Map<Uint32, Uint32> | _PartyIdMap |
| List<GR5_PersonaArmorTier> | _outPersonaArmorTiers |
| List<GR5_PersonaAbilityUpgrade> | _outPersonaAbilityUpgrades |
| Type | Name |
|---|---|
| Uint32 | m_PId |
| Uint32 | m_CgId |
| Uint32 | m_SessionId |
| Uint32 | m_TeamId |
| Uint32 | m_Class |
| Uint32 | m_Level |
| Uint32 | m_GhostRank |
| Uint32 | m_Status |
| String | msz_KeyName |
| Type | Name |
|---|---|
| List<SkillRatingTeamParticipant> | m_participants |
| Uint32 | m_rank |
| Type | Name |
|---|---|
| Uint32 | m_playerPID |
| Uint32 | m_partialPlayPercentage |
| Uint32 | m_partialUpdatePercentage |