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RMC Tracking Service
michal-kapala edited this page Apr 11, 2024
·
1 revision
Custom RMC service for game session telemetry.
Method ID | Method Name |
---|---|
1 | TrackGameSession |
2 | GetTrackingData |
Type | Name |
---|---|
GR5_Tracking_GameSession | _sessionStat |
Empty response.
Type | Name |
---|---|
Uint32 | _count |
Type | Name |
---|---|
List<GR5_Tracking_GameSession> | _vecData |
Map<Uint32, String> | _mapPersonaNames |
Type | Name |
---|---|
List<GR5_Tracking_GameSessionParticipant> | participants |
Uint32 | matchID |
Uint8 | roundID |
Uint8 | gameMode |
Uint32 | map |
Uint32 | startLoadingTime |
Uint32 | startWarmupTime |
Uint32 | startTime |
Uint32 | stopTime |
Uint32 | duration_Setting |
Uint8 | winningTeamID |
Uint8 | team1CapturablesHeld |
Uint8 | team2CapturablesHeld |
Uint8 | capturablesTotalCount |
Uint32 | team1TotalCaptures |
Uint32 | team2TotalCaptures |
Uint8 | endType |
Type | Name |
---|---|
Uint32 | personaID |
Uint32 | characterID |
Uint8 | teamID |
Uint8 | partyID |
Uint8 | playerLevel |
Uint32 | xpGain |
Uint32 | igcGain |
Uint32 | kills |
Uint32 | deaths |
Uint32 | captures |
Uint32 | defence |
Uint32 | attacks |
Uint8 | leaveType |
Uint8 | joinType |
Uint32 | ghostRank |
Uint32 | grMean100 |
Uint32 | grStdDev100 |
Uint32 | killStreaks |
Uint32 | deathStreaks |
Uint32 | bulletsFired |
Uint32 | bulletsHitTarget |
Uint32 | headShots |
Uint32 | criticalShots |
Uint32 | averageLifeSpan |
Uint32 | warmupJoinTime |
Uint32 | startTime |
Uint32 | startReadyTime |
Uint32 | stopTime |
Uint32 | ammSearchTime |
Uint32 | prevMatchID |
Uint32 | criticalDamageDealt |
Uint32 | damageDealt |
Uint32 | timeInCover |
Uint32 | numOfTimesEnteredCover |
Uint32 | numOfDeathsInCover |
Uint32 | numOfKillAssist |
List<GR5_Tracking_GameSessionParticipantPower> | powers |
List<GR5_Tracking_GameSessionParticipantWeapon> | weapons |
List<GR5_Tracking_GameSessionParticipantPassiveItem> | passiveItems |
List<GR5_Tracking_GameSessionParticipantConsumableItem> | consumableItems |
Type | Name |
---|---|
Uint8 | powerType |
Uint32 | powerActivationCount |
Uint32 | powerEquippedTime |
Uint32 | powerUsageTime |
Type | Name |
---|---|
Uint32 | weaponID |
Uint32 | weaponType |
Uint8 | weaponClass |
Uint32 | weaponLevel |
Uint32 | weaponUsageTime |
Uint32 | weaponShotsFired |
Uint32 | weaponShotsHit |
Uint32 | weaponHeadShots |
Uint32 | weaponCritHits |
Uint32 | weaponDamage |
Uint32 | weaponKills |
Uint32 | weaponCritDamage |
Uint32 | weaponShotsFiredInCover |
Uint32 | weaponHitFiredInCover |
Uint32 | weaponKillsInCover |
Uint32 | weaponTimeInCover |
Uint32 | weaponEnteredCover |
Map<Uint8, Uint32> | weaponComponents |
Type | Name |
---|---|
Uint32 | itemID |
Uint32 | startDurability |
Uint32 | endDurability |
Uint32 | usageDuration |
Type | Name |
---|---|
Uint32 | itemID |
Uint32 | itemUsageCount |