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Startup Commands
Command line parameters that are processed by Yeti engine. Some parameters (network timeouts for instance) can be set either from cmd.exe or Yeti.ini (command line parameters are superior). Minimal parameter must be /CustomDLL=AICLASS_PCClient_R
but there are a lot more:
None (bool)
%d (int)
%s (string)
%f (float)
Use default sandbox as initial configuration source (not recommended, compare with Yeti.ini)
Set compression type.
Sets NetZ network topology type (0-2, compare with Yeti.ini).
Sets well-known client port (compare with Yeti.ini).
Enable use of HD textures.
Save a replay of a given name.
Use yeti.ini file of given name.
MODE: Start the game in dedicated server mode (server menu, instant session joining).
MODE: Start the game in network stress client mode (stress client menu).
MODE: Start the game in benchmark mode (benchmark menu, uncapped fps). To enable, use /benchmark
.
Don't use static shaders (?).
Disable shader preloading.
Name current session.
Set fullscreen mode.
Set display resolution.
OBLIGATORY: Use AI.dll (full name /CustomDLL=AICLASS_PCClient_R
) as the game logic DLL.
Enable BM traffic logging - use /networklog=true
.
Set NSL service's IP address.
Set NSL service's port number.
Set TCP window size.
Set connection's artificial latency.
Set connection's artificial jitter.
Set connection's artificial packet loss probability.
Set connection's artificial bandwidth.
Set Duplicated Objects' update request message frequency.
Disable Bloomberg logs.
Set game's oasis .inf file with ID.
Set engine instance ID.