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RMC Weapon Service
michal-kapala edited this page Apr 17, 2024
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3 revisions
Custom RMC service for weapon management.
| Method ID | Method Name |
|---|---|
| 1 | GetUserWeaponByID |
| 2 | GetUserWeaponMaps |
| 3 | GetTemplateWeaponMaps |
| 4 | RemoveAttachments |
| Type | Name |
|---|---|
| List<Uint32> | _UserWeaponIDList |
| Type | Name |
|---|---|
| Map<Uint32, List<Uint32>> | _outUserComponentLists |
| Type | Name |
|---|---|
| Uint32 | _playerID |
| Type | Name |
|---|---|
| Map<Uint32, List<Uint32>> | _outUserComponentLists |
Empty request.
| Type | Name |
|---|---|
| Map<Uint32, GR5_Weapon> | _outTemplateWeaponList |
| Map<Uint32, List<Uint32>> | _outWeaponCompatibilityBridge |
| Map<Uint32, List<Uint32>> | _outTemplateComponentLists |
| Map<Uin32, GR5_Component> | _outComponents |
| Type | Name |
|---|---|
| Uint32 | _playerID |
| Uint32 | _inWeaponID |
| List<Uint32> | _inComponentIDs |
Empty response.
| Type | Name |
|---|---|
| Uint32 | weaponID |
| Uint32 | classTypeID |
| Uint32 | weaponType |
| Uint32 | equippableClassTypeID |
| Uint32 | flags |
| Type | Name |
|---|---|
| Uint32 | componentID |
| Uint32 | componentKey |
| Uint8 | componentType |
| Uint32 | boneStructure |
| Uint32 | modifierListID |