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Releases: VirtualBrainLab/Pinpoint

v2.0.1b0

17 Apr 08:05
08508fb

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v2.0.1b0 Pre-release
Pre-release

Re-introduced uMp-3 support

Sensapex uMp-4 and uMp-3 manipulators are now accessed through the same manipulator type of "Sensapex uMp". We currently only support using one of the two platforms at a time, meaning all manipulators in the rig must be uMp-4 only or uMp-3 only.

What's Changed

Full Changelog: v2.0.0...v2.0.1b0

v2.0.0

11 Apr 19:15

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This is the first 2.0 release of Pinpoint! We have a lot more features and changes coming, including a revamped UI and back-end changes. If you need to revert to v1 of Pinpoint, use the v1.1 branch on Steam or visit our GitHub to download v1.1.7.

Thank you for using Pinpoint! We will continue to roll out features and updates in the coming weeks.

What's Changed

  • 676 increase delay and connection handling for ephys link by @kjy5 in #700
  • 702 ephys link 20 support by @kjy5 in #703
  • Increase exit margin distance, increase exit speeds by @kjy5 in #706
  • 705 reduce ephys link log and log copilot actions by @kjy5 in #708
  • Move log to EndMovement function (is also called on error) by @kjy5 in #710
  • feat: MPM and automation support by @kjy5 in #711
  • Unity 6 upgrade by @kjy5 in #757
  • Updated to new 2.0 API by @kjy5 in #763
  • 766 unable to continue using manual control if reached limit by @kjy5 in #770
  • chore: update csharpier version and convert automation to um by @kjy5 in #771

Full Changelog: v1.1.7...v2.0.0

v2.0alpha

16 Dec 05:52

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v2.0alpha Pre-release
Pre-release

This is an alpha release of the 2.0 branch. It does not include many of the features we plan to roll out in 2.0 including a new UI.

It does include a bunch of new atlases. Enjoy!

The previous version of Pinpoint is still available at https://data.virtualbrainlab.org/Pinpoint_1_1_7/

v1.1.7

09 May 00:20
52b6276

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What's Changed

  • Update Ephys Link for uMp-3 support by @kjy5 in #688

Full Changelog: v1.1.6...v1.1.7

v1.1.6

19 Apr 23:54

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Ephys Link Bundling

Ephys Link is now bundled directly inside Pinpoint, meaning you no longer have to install it separately and run. Follow the instructions here to learn more about how to connect your manipulators to Pinpoint.

What's Changed

  • 647 handle manipulator not making it to destination by @kjy5 in #651
  • Drive on exit by @kjy5 in #653
  • 646 null pointer when copilot window opens without any probes by @kjy5 in #654
  • 658 bundle and launch ephys link from pinpoint by @kjy5 in #661
  • Ephys link UI updates by @kjy5 in #662
  • chore: Handle ephys link disconnect by @kjy5 in #663
  • Fix menu UI ordering by @kjy5 in #665
  • chore: Convert copilot to pydanic models by @kjy5 in #671
  • Fix: unable to select 0 drive past distance by @kjy5 in #678
  • chore: Bump Ephys Link to v1.3.0b2 by @kjy5 in #679

Full Changelog: v1.1.2...v1.1.6

v1.1.2

12 Feb 22:36

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To access this release please go to https://data.virtualbrainlab.org/Pinpoint/ or through the main branch on Steam. You can also download the attached zip files.

Please note: there are known issues with transforms in this release, if you see a small discrepancy between your insertion in 3D space and the 2D slice panels, please use the "null" transform for planning. v1.1.3 will be released soon and will fix these issues.

If you are using Ephys Link, please make sure to upgrade to the latest version of by using the new self-contained executable (.exe) attached below or updating your current Python install with pip install -U ephys-link.

There are many more updates in the pipeline coming in the next few weeks. Thanks for your patience!

Major changes

  • Accounts back-end has been updated and should be functional again
  • Improvements to ephys-link
  • Fixed a bug that caused the reference coordinate to default to (0,0,0) on startup
  • Added a button to clear settings, useful when the program crashes on startup

Full Changelog: v1.1.1...v1.1.2

v1.1.1

29 Jan 03:30

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To access this release please go to https://data.virtualbrainlab.org/Pinpoint/ or through the main branch on Steam. You can also download the attached zip files.

If you are using Ephys Link, please make sure to upgrade to v1.2.3 as well, using the new self-contained executable (.exe) attached below or updating your current Python install with pip install -U ephys-link.

There are many more updates in the pipeline coming in the next few weeks. Thanks for your patience!

Major changes

  • Critical bug fixes to the in-plane slice, probe panels, and roll angle
  • Critical bug fixes to how transforms update the 3D scene
  • Updates to the New Scale Pathfinder/Pinpoint integration

v1.1.0

18 Jan 03:00

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To access this release please go to https://data.virtualbrainlab.org/Pinpoint/ or through the main branch on Steam. You can also download the attached zip files.

If you are using ephys-link, please make sure to upgrade to v1.1.0 as well, using pip install ephys-link -U

There are many more updates in the pipeline coming in the next few weeks. Thanks for your patience!

Major changes

  • Improved surface entry coordinate calculations and bug fixes
  • Pathfinder / Pinpoint is updated for 4-shank probes
  • ephys-link issues with manipulator axis directions should now be fixed
  • Backend data improvements

Full Changelog: v1.0.0b...v1.1.0

v1.0.0b

30 Nov 19:17

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v1.0.0b Pre-release
Pre-release

This is the beta release of v1.0.0 of Pinpoint. Thank you for helping us debug Pinpoint so far, our goal is to no longer introduce breaking changes in future releases.

There are still several major features and many bug fixes that we hope to roll out before considering Pinpoint stable. These include improved area search, a revamped UI, better import/export tools, better Accounts, additional integrations with Open Ephys and SpikeGLX, experiment automation, and a lot more. We're working hard to make Pinpoint your go-to planning tool!

To access this release please go to https://data.virtualbrainlab.org/Pinpoint/ or through the main branch on Steam. You can also download the attached zip files

Major changes in this release

  • Many bug fixes, many internal refactors to improve future release speed
  • Re-integrated ephys-link
  • Reduced rotation increments
  • Added fuzzy position checks to reduce updates in SpikeGLX API

v1.0.0a

10 Nov 04:12

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v1.0.0a Pre-release
Pre-release

This is the alpha release of v1.0.0 of Pinpoint. Thank you for helping us debug Pinpoint so far, our goal will to no longer introduce breaking changes in future releases.

There are still several major features and many bug fixes that we hope to roll out before considering Pinpoint stable. These include improved area search, a revamped UI, better import/export tools, better Accounts, additional integrations with Open Ephys and SpikeGLX, experiment automation, and a lot more. We're working hard to make Pinpoint your go-to planning tool!

To access this release please go to https://data.virtualbrainlab.org/Pinpoint-develop/ or through the Steam beta branch (right click on Pinpoint in Steam, select Properties, go to Betas, enable the beta branch). You can also download the attached zip files

See you at SfN!

Major changes in this release

  • Pinpoint is now integrated with Urchin. After launching Urchin in Python, copy the ID to the Pinpoint API tab.
  • The under-the-hood reference atlases are now pulled directly from the BrainGlobe Atlas API. We are releasing immediately the Waxholm rat atlas.
  • Many graphical and stability improvements across all the internal systems