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GUI Paths
Dimitris Panokostas edited this page Mar 31, 2026
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Configures the directories and files Amiberry uses to locate ROMs, configurations, disk images, and other resources.
amiberry.conf and amiberry.ini are bootstrap settings files and are stored in Amiberry's platform settings location, not in the Configuration files path shown in this panel.
On Windows and Linux desktop builds, the top of this panel includes a Portable mode toggle.
- It creates or removes the
amiberry.portablemarker next to the executable - A restart is required before the full path layout changes over
- Portable mode resolves writable managed paths relative to the executable directory, not the current working directory
- The toggle is disabled if Amiberry cannot update files in the application directory
- If you want a self-contained Windows install in that case, use the official portable ZIP release
- Official Windows portable ZIP releases already include this marker by default
- macOS shows the control disabled, and Android does not expose it
Each path entry shows a label, an editable text field, and a ... browse button that opens a directory or file picker. Paths shown in red indicate the directory or file does not exist.
- Optional bulk root for Amiberry's standard content directories
- When set, Amiberry derives the standard folders below from this root using the platform's normal naming convention
- Visual assets are stored in a separate
Visuals/visualssubtree, not insideConfiguration files - Edits are staged in the field until you click
Apply - If the selected root is missing managed folders, Amiberry lists them and lets you choose whether to create them before applying the change
- Editing an individual path below makes that entry an explicit override
- Clearing the field removes the bulk root and returns only the still-derived entries to their default locations, preserving any individual overrides
- This does not move the bootstrap location of
amiberry.conforamiberry.ini; it changes the managed content/config directories stored insideamiberry.conf
- Directory where Kickstart ROM files are stored
- Amiberry scans this directory to populate the ROM list in the ROM panel
- Directory where
.uaemachine configuration files are saved and loaded - Corresponds to the list shown in the Configurations panel
- Visual assets such as Themes, Shaders, and Bezels live in the separate
Visuals/visualssubtree instead
- Directory for non-volatile RAM files used by CD32 and CDTV emulation
- Directory for plugin files (for example FloppyBridge drivers)
- Directory where screenshots are saved when using the screenshot function
- Directory where save state files (
.uss) are stored and loaded from
- Directory containing SDL game controller mapping files (
gamecontrollerdb.txt)
- Path to the RetroArch configuration file (
.cfg) - Used to import RetroArch controller mappings
- Directory containing WHDLoad boot files (WHDLoad executable, JST, AmiQuit, boot-data.zip, and RTB files)
- Directory where WHDLoad game archives (
.lha) are stored - Used by the Quickstart panel's WHDLoad auto-config feature
- Default directory opened when browsing for floppy disk images
- Default directory opened when browsing for CD image files
- Default directory opened when browsing for hard drive image files
- Writes debug and diagnostic information to a log file
- Useful for troubleshooting emulation issues
- Also outputs log messages to the terminal/console in addition to the log file
- Path to the log file where messages are written when logging is enabled
- Clears the optional Base content folder override
- Restores the platform-default directory layout
- Creates any missing managed folders for the currently configured paths
- Rescans the ROM directory and updates the ROM list
- Reinitializes joystick/gamepad devices
- Recreates ROM symlinks
- Downloads the latest WHDLoad executable, JST, AmiQuit, boot-data.zip, Kickstart RTB files, and the WHDLoad game database from the Amiberry GitHub repositories
- Downloads the latest
gamecontrollerdb.txtfrom the SDL_GameControllerDB repository and reinitializes joystick devices
- Home
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- About
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- Priority
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- Virtual Keyboard
- WHDLoad
- Input Mapping Guide
- Setting up Input Controllers
- Setting up Keyboard Controllers
- Custom Events
- RetroArch Commands
- Mouse/Joystick Autoswitching