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GUI Priority
Dimitris Panokostas edited this page Mar 16, 2026
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The Priority panel controls the CPU scheduling priority of the emulator process and what happens to emulation, sound, and input when the emulator window is active, inactive, or minimized.
Settings that apply while the emulator window is focused and the mouse is captured.
- Sets the CPU scheduling priority for the emulator process when the window is active and the mouse is captured
- Choices: Low, Normal, High
- Pauses emulation when the mouse is released from the emulator window (e.g. after pressing Alt+Tab or the untrap key)
- Stops audio output when the mouse is not captured, reducing CPU usage while the window remains visible
Settings that apply while the emulator window has lost focus.
- Sets the CPU scheduling priority when the emulator window is not in the foreground
- Choices: Low, Normal, High
- Pauses emulation entirely when the window loses focus
- Stops audio output when the window is inactive
- Stops processing input devices (keyboard, joystick, mouse) when the window is inactive
Settings that apply while the emulator window is minimized.
- Sets the CPU scheduling priority when the emulator window is minimized
- Choices: Low, Normal, High
- Pauses emulation when the window is minimized
- Stops audio output when the window is minimized
- Stops processing input devices when the window is minimized
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