-
-
Notifications
You must be signed in to change notification settings - Fork 112
GUI RTG
Dimitris Panokostas edited this page Mar 18, 2026
·
2 revisions

This panel configures the RTG (Retargetable Graphics) card emulation, which provides high-resolution and high-color display modes beyond the native Amiga chipset capabilities. RTG is compatible with Picasso96 and CyberGraphX graphics software.
- Selects the RTG graphics card to emulate.
- Select
-to disable RTG. - Available boards include UAE software RTG (Zorro II and Zorro III) and emulated hardware cards.
- Assigns this RTG board to a logical Amiga monitor (Monitor 1 through Monitor 4).
- This is preparation for future multi-window support where each monitor would be a separate emulator window.
- Currently all monitors share the same window; this setting is saved for forward compatibility.
- Saved as
gfxboard[N].monitorin the configuration file.
- When enabled, the RTG display is active at startup instead of the native Amiga chipset display.
- Only available when a board with memory is configured.
- Sets the amount of video memory on the emulated RTG card.
- Available range depends on the selected board:
- UAE Zorro II: 1MB to 8MB
- UAE Zorro III / PCI: 1MB to 256MB
- Hardware boards: limited to the board's hardware minimum and maximum
These options are only available for UAE software RTG boards (not hardware boards).
- Selects the 8-bit color mode.
- Options:
8-bit(disabled),All,CLUT (*)(Color LookUp Table, palette-based)
- Selects the 15/16-bit color format.
- Options:
15/16-bit(disabled),All,R5G6B5PC (*),R5G5B5PC,R5G6B5,R5G5B5,B5G6R5PC,B5G5R5PC - R=Red, G=Green, B=Blue, PC=PC byte order. The
(*)marks the default recommended format.
- Selects the 24-bit true color format.
- Options:
24-bit(disabled),All,R8G8B8,B8G8R8
- Selects the 32-bit color format with alpha channel.
- Options:
32-bit(disabled),All,A8R8G8B8,A8B8G8R8,R8G8B8A8 (*),B8G8R8A8 - A=Alpha channel for transparency.
- Automatically scales the RTG output up when the RTG resolution is smaller than the display window.
- Scales the RTG output even when running in a window.
- Centers the RTG display on screen without scaling.
- Scales the display by whole number multiples only (2x, 3x, etc.) for sharp, pixel-perfect output.
- Shares display buffers directly between the emulation and the renderer for improved performance.
- Automatically switches between the native Amiga chipset display and the RTG display as applications change modes.
- Uses multiple CPU threads for RTG rendering. Improves performance on multi-core systems.
- Only available for UAE software RTG boards.
- Uses the RTG card's hardware sprite engine to render the mouse pointer.
- Only available for UAE software RTG boards.
- Emulates a hardware VBlank interrupt for RTG display timing.
- Only available for UAE software RTG boards.
- Selects which physical host display the RTG output appears on. Only shown when two or more displays are connected.
- This is independent of the native display selector in the Display panel.
- When set to a different display than the native output, the emulator window moves between displays as Native/RTG autoswitch toggles between modes.
- Saved as
gfx_display_rtgin the configuration file.
- Sets the RTG display refresh rate.
- Options:
Chipset(uses native Amiga timing),Default,50,60,70,75Hz
- Sets the number of display buffers used.
- Options:
-
Double buffering— Two buffers (standard) -
Triple buffering— Three buffers, reduces screen tearing at the cost of more VRAM
-
- Controls aspect ratio correction when scaling the RTG display.
- Options:
-
Disabled— No aspect ratio correction -
Automatic— Corrects aspect ratio for square pixels
-
- Home
- Quick Start
- Troubleshooting
- Frequently Asked Questions
- Paths and Files
- Kickstart ROMs (BIOS)
- Amiberry Directories
- Compile from Source
- Using Amiberry with RetroPie
- How to Enable Integer Scaling
- About
- Paths
- Quickstart
- Configurations
- CPU and FPU
- Chipset
- Adv. Chipset
- ROM
- RAM
- Floppy Drives
- Hard Drives/CD
- Expansions
- RTG Board
- Hardware Info
- Display
- Filter
- Sound
- Input
- I/O Ports
- Custom Controls
- Disk Swapper
- Miscellaneous
- Priority
- Savestates
- Virtual Keyboard
- WHDLoad
- Input Mapping Guide
- Setting up Input Controllers
- Setting up Keyboard Controllers
- Custom Events
- RetroArch Commands
- Mouse/Joystick Autoswitching