-
-
Notifications
You must be signed in to change notification settings - Fork 112
GUI WHDLoad
Dimitris Panokostas edited this page Mar 16, 2026
·
1 revision

The WHDLoad panel provides automatic configuration for WHDLoad game archives. Select an LHA file and Amiberry reads the slave metadata to configure the emulated Amiga automatically for that game.
- Opens a file browser to choose a WHDLoad LHA archive (
.lhaor.lzh) - After selection, Amiberry reads the archive's slave file and populates the fields below automatically
- Clears the currently loaded WHDLoad archive and resets all auto-configured fields
- Shows a list of recently loaded WHDLoad archives for quick re-selection
These fields are read-only and populated automatically when an archive is loaded.
- The name of the game as read from the WHDLoad slave
- The unique identifier for the selected game variant
- The default slave filename specified in the archive
- When checked, uses slave-specific library files from the archive instead of the global WHDLoad libraries
- Dropdown listing all available slave files found in the archive
- Select a different slave to switch between game variants or versions
- The data path used by the selected slave, read from the slave file
- A free-text field for passing additional WHDLoad tooltype arguments to the startup sequence
- Opens a dialog showing game-specific custom options defined by the slave (checkboxes, toggles, or dropdown lists)
- Only enabled when an archive is loaded
Settings that apply to all WHDLoad games.
- Waits for a button press before starting the game, giving time to read any splash screen or instructions
- Shows the WHDLoad splash screen during startup
- Number of seconds to wait before starting the game after the splash screen; use the
+and-buttons to adjust
- Caches disk writes for better performance; less safe than writing immediately
- Returns to the emulator GUI when the game exits via WHDLoad's quit mechanism
- Home
- Quick Start
- Troubleshooting
- Frequently Asked Questions
- Paths and Files
- Kickstart ROMs (BIOS)
- Amiberry Directories
- Compile from Source
- Using Amiberry with RetroPie
- How to Enable Integer Scaling
- About
- Paths
- Quickstart
- Configurations
- CPU and FPU
- Chipset
- Adv. Chipset
- ROM
- RAM
- Floppy Drives
- Hard Drives/CD
- Expansions
- RTG Board
- Hardware Info
- Display
- Filter
- Sound
- Input
- I/O Ports
- Custom Controls
- Disk Swapper
- Miscellaneous
- Priority
- Savestates
- Virtual Keyboard
- WHDLoad
- Input Mapping Guide
- Setting up Input Controllers
- Setting up Keyboard Controllers
- Custom Events
- RetroArch Commands
- Mouse/Joystick Autoswitching