-
Notifications
You must be signed in to change notification settings - Fork 22
Deliveries IDs
Jodo edited this page Jan 27, 2019
·
2 revisions
| Delivery ID | Title |
|---|---|
| 0 | Sprouting an Ancient Tree |
| 1 | Grow, Greenery, Grow |
| 2 | A Mountain of Mushrooms |
| 3 | The Pied Bug Piper |
| 4 | Shattering the Grass Ceiling |
| 5 | A Gentle Earthen Bed |
| 6 | To Hold a Harvest |
| 7 | Your Storage Solution |
| 8 | Setting Up Camp: Ancient Forest I |
| 9 | Setting Up Camp: Ancient Forest II |
| 10 | Setting Up Camp: Wildspire Waste I |
| 11 | Invalid Message |
| 12 | Setting Up Camp: Wildspire Waste II |
| 13 | Setting Up Camp: Coral Highlands |
| 14 | Setting Up Camp: Elder's Recess I |
| 15 | Setting Up Camp: Elder's Recess II |
| 16 | The Shortcut to Happiness |
| 17 | Armory R&D: Waterproofing |
| 18 | Armory R&D: Weatherizing |
| 19 | Mushrooms: Nature's Smelly Bounty |
| 20 | A Feast of Fish |
| 21 | Princely Prawns |
| 22 | Million Zenny Veggie |
| 23 | A Thousand-Year-Old Crab!? |
| 24 | Tomatoes Red As Magma |
| 25 | The Juicy Meat Resistance |
| 26 | The Bone-In Roast Resistance |
| 27 | Ancient But Fresh! |
| 28 | A Veggie Master of Disguise |
| 29 | Phantasmagoric Paprika! |
| 30 | A Master's Toast |
| 31 | A Fire-Spewing Brew |
| 32 | A Great Help |
| 33 | Wisdom of Sabi |
| 34 | Spirit of Sabi |
| 35 | Strength of Sabi |
| 36 | Foundation of Sabi |
| 37 | Flight of Sabi |
| 38 | Wisdom of Homare |
| 39 | Spirit of Homare |
| 40 | Strength of Homare |
| 41 | Foundation of Homare |
| 42 | Flight of Homare |
| 43 | Breaking out the Brigade |
| 44 | Budding Blossoms |
| 45 | Death Becomes You |
| 46 | Deep Dive Down |
| 47 | Lurking in the Shadows |
| 48 | Float Like Butterflies |
| 49 | Dante's Inferno |
| 50 | The Honor of the Drachen |
| 51 | Cross My Heart |
| 52 | Time to Harvest! |
| 53 | The Whole Hog |
| 54 | Just the Faux |
| 55 | |
| 56 | Original Origin |
| 57 | |
| 58 | Commanding the Commish |
| 59 | Threads of Orion |
| 60 | Quite the Eyesore |
| 61 | Wiggly Wobbly Woo |
| 62 | Scalping for Skulls |
| 63 | |
| 64 | Dressed to the Nines |
| 65 | Buggin' Out |
| 66 | Unavailable |
| 67 | Klutzy Kulu Kapers |
| 68 | |
| 69 | |
| 70 | Unavailable |
| 71 | Unavailable |
Credit to Jodo
General Tutorials
Animation Tutorials
Audio Tutorials
File & In Game IDs
- Accessory and Specialized Tool IDs (Asset)
- Armor IDs (Asset)
- Decorations IDs
- EFX IDs
- Endemic Critter IDs (Asset)
- Face IDs (Asset)
- Furniture IDs (Asset)
- Gimmick IDs (Asset)
- Hairstyle IDs (Asset)
- Item IDs
- LMT IDs
- Material IDs
- Medal IDs
- Model Bone Function IDs
- Monster IDs
- Monster Shell IDs (A-P)
- Monster Shell IDs (Q-Z)
- NPC IDs (Asset)
- NPC Base Model (Asset)
- Palico Equipment IDs (Asset)
- Pendant IDs (Asset)
- Poogie Clothes IDs
- Quest IDs
- Skill IDs
- Stage IDs (Asset)
- Player Weapon Action IDs
- Weapon IDs (Asset)
- Weapon ID Dump (GS,SnS,DB)
- Weapon ID Dump (LS,Ham,HH)
- Weapon ID Dump (Lan,GL)
- Weapon ID Dump (SA,CB)
- Weapon ID Dump (Bow,HBG,LBG)
Model Tutorials
- Quick Guide to Importing Models (Blender 2.79)
- Walkthrough of a Weapon Import
- Basics of Exporting Into the .mod3 Format
- How To Fix UVs Sharing a Seam
- How To Separate Mesh Parts in Blender
- Rotating, Moving and Resizing in Blender
- How to Split a Single Mesh Outfit into Player Equippable Parts
- Jigglebone Chains (.ctc) and Colliders (.ccl)
- Axial CTC Rotations
- Editing Hair Models and Materials
- Useful Blender Scripts
- [external page] How to Make All Polygons Into Triangles (Required for MHW models)
- [external page] How to Convert Triangles Back Into Quads
- [external page] How to Change The View-port clipping Parameters For Large Models
- [external page] How to Set Origin to Vertex in Edit Mode
- [external page] Shortcut to repeat the last operation in Blender
- [external page] Transferring Rig Weights From One Mesh To Another
- [external page] How to Copy Paint Weights From One Object to Another
- [external page] How to Remove All Zero-Weight Vertex Groups
- [external page] How to Weight Paint Against Current Pose
- [external page] Making a Hair Rig
- [external page] Physics Transfer
EFX Tutorials
FSM Editing
MRL3 Tutorials
NPC Editing
Plugins and Memory Editing
Monster AI Editing
General Texture Tutorials
- Obtaining, Converting and Replacing Textures
- Textures with Paint NET
- How To Open DDS Files
- Editing Textures
- Understanding Alpha Channels
- Exporting Textures with Transparency
- How To Achieve Glass Texture
- How to create Crystal materials with Alpha Textures
- Working Around the Mip Map Loading Bug
- [external page] Extracting a UV Layout
Specific Texture Tutorials
Asterisk's Plugin Notes
Miscellaneous Tutorials
Outdated Tutorials
- How to Make an NPC Skin Material Support Skin Color Customization
- Plugin Comparison
- A Theoretical Proposal on Skeleton Extension
- Monster Hunter World Save Editor Tutorial
- Making Copies of a Save Slot
- Making a Green Screen
- Notes on CTC Physics Jiggle Files
- Opening MRL3 file with a template
- Transferring MRL3 Files Between Models
- Expanding mrl3 Reference List
- How to Edit Eye Color in mrl3 Files