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You must be logged in to vote 🐞 UIBlock editor
ResolvedIssue has been resolved, question has been answered, etc -
You must be logged in to vote 🐞 TextField placeholder text is not hidden when input text is whitespace
ResolvedIssue has been resolved, question has been answered, etc -
You must be logged in to vote 🐞 Is the anomaly in this layout an error or an expected behavior?
ResolvedIssue has been resolved, question has been answered, etc -
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You must be logged in to vote 💡 Particle System Support
Under ConsiderationWaiting for additional feedback from users (upvotes, comments, etc) -
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You must be logged in to vote 💡 Tabs
Under ConsiderationWaiting for additional feedback from users (upvotes, comments, etc) -
You must be logged in to vote 💡 Request: Allow custom event types
Under ConsiderationWaiting for additional feedback from users (upvotes, comments, etc) -
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You must be logged in to vote 💡 Expose ListView.listItemPrefabs for read-only access
Under ConsiderationWaiting for additional feedback from users (upvotes, comments, etc) -
You must be logged in to vote 🐞 Showstopper - UIBlock's NOT SHOWING IN INSPECTOR
ResolvedIssue has been resolved, question has been answered, etc -
You must be logged in to vote 💡 [Feature Request] More Datasource Types
Under ConsiderationWaiting for additional feedback from users (upvotes, comments, etc) -
You must be logged in to vote 🐞 Interactable Component doesn't block underlying scroller
ResolvedIssue has been resolved, question has been answered, etc -
You must be logged in to vote 🐞 Nova Engine Update Failed with System.ArgumentException: Crunched Texture2dArray is not supported
Fix/Change PendingA fix/change has been implemented and is pending release -
You must be logged in to vote 💡 Password input field
Under ConsiderationWaiting for additional feedback from users (upvotes, comments, etc) -
You must be logged in to vote 🐞 How could I fix these errors?
Unity BugThe described issue is caused by a Unity API or feature and not something Nova can fix directly -
You must be logged in to vote 💡 No way to detect pointer "misses"
Under ConsiderationWaiting for additional feedback from users (upvotes, comments, etc) -
You must be logged in to vote 🐞 OnHover events don't fire while left mouse button is held
By DesignDescribed behavior is intentional and therefore not a "bug" -
You must be logged in to vote 💡 Discord channel
Feature AddedFeature has been added -
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You must be logged in to vote 🐞 Nova Input Manger Bug
Unity BugThe described issue is caused by a Unity API or feature and not something Nova can fix directly -
You must be logged in to vote 🐞