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getpos_self
Gets a value using getposx/y but uses it's own object as a reference instead of it's parent. uiz_getposx_self(1,fc) will give the objects width and uiz_getposx_self(0.5,fc) half of the objects width. Useful if you are programming your own uiz objects.
This a generic function used to calculate the position or size within an object. A ui object will call this function to know how it should position or size drawable parts inside of the object. For example: a slider might be 200px wide, but the slider also has a knob. The slider uses this function internally to check how big the sliderknob should be.
This function changes a position/distance from a value and valuetype pair to a usable single pixel value.
uiz_getposx/y_self(value,valuetype[px dp fc]):
- value: What position/length should be calculated in combination with the valuetype
-
valuetype: What type of value the first value is. This accepts:
- px
- pxmin
- dp
- dpmin
- fc
- fcx
- fcy
- fcm
- fcmin
- fcmax
The explanations have been adapted from here to be relavent to this function.
This is the simpelest type and simply returns the given value, because it's already in pixel form. If you give a value of 3, the size/position you are trying to get is 3 pixels wide.
The given pixel value subtracted from the object's width (for the x function) or height (for the y function). This is useful if you want to put something inside an object with a pixel margin.
Dp stands for "Density pixels". One dp equals 1 inch or 2.54 cm in real life.
The given dp value subtracted from the object's width (for the x function) or height (for the y function). This is useful if you want to put something inside an object with a dp margin.
This function takes the object's width (for the x function) or height (for the y function) and multiplies it by the value. You can make your attribute 50% of it's object's size by setting a value of .5 and a valuetype of fc. (If we would apply this example to our slider, the sliderknob would be half the width of the object)
This function does the same as fc, but always takes the object's width, no matter if the x or y variant of this function is called.
This function does the same as fc, but always takes the object's height no matter if the x or y variant of this function is called.
This function calculates both the fcx value and fcy value and takes the average between those values.
This function looks at the object's width and height. If the height is smaller than the width fcy is used, else fcx is used.
This function looks at the object's width and height. If the height is larger than the width fcy is used, else fcx is used.
πTutorials
Basics 1: Basic positioning
Basics 2: Parenting system
Basics 3: Advanced positioning
Basics 4: Advanced sizing and set point
Basics 5: Canvas and containment
Basics 6: Alpha and depth
Basics 7: Using the manual and Animations
Basics 8: Object backgrounds
Basics 9: Grids
Basics 10: Framesets
Basics 11: Windows
Basics 12: Scroll bars
βοΈ Positioning
π Depth
π Structures
π Objects
obj_uiZ_3waybutton
obj_uiZ_button
obj_uiZ_checkbox
obj_uiZ_clock
obj_uiZ_colorbox
obj_uiZ_cover
obj_uiZ_drawdslist
obj_uiZ_dropdown
obj_uiZ_easybutton
obj_uiZ_frame
obj_uiZ_framescrollbar
obj_uiZ_functionbar
obj_uiZ_gradientsquare
obj_uiZ_gradientroundrect
obj_uiZ_gridlist
obj_uiZ_huesquare
obj_uiZ_loadingbar
obj_uiZ_loadingcircle
obj_uiZ_menubutton
obj_uiZ_mousemenu
obj_uiZ_radiobox
obj_uiZ_rotator
obj_uiZ_slider
obj_uiZ_scrollbar
obj_uiZ_slider_2col
obj_uiZ_slickslider
obj_uiZ_slideframe
obj_uiZ_sprbutton
obj_uiZ_spriteanimationbutton
obj_uiZ_spritecounter
obj_uiZ_stringbox
obj_uiZ_sliderstruct
obj_uiZ_surfacecanvas
obj_uiZ_sprite
obj_uiZ_square
obj_uiZ_squarebutton
obj_uiZ_swipicon
obj_uiZ_switch
obj_uiZ_tabslider
obj_uiZ_tabs
obj_uiZ_treelist
obj_uiZ_text
obj_uiZ_text_background
obj_uiZ_textarea
obj_uiZ_valuebox
π Strings
uiz_addChar
uiz_changechar
uiz_charCanHaveAddon
uiz_returnCharAddon
uiz_charIsNumber
uiz_charIsNumberOrText
uiz_getlines
uiz_gettext_contained
uiz_gettextlines_contained
uiz_getValidVariableName
uiz_isSpaceChar
uiz_lastStringChars
uiz_removeChar
uiz_replaceChars_
uiz_string_copy
uiz_string_digits
uiz_string_format
uiz_string_fromReal
uiz_string_real_getFracLength
uiz_string_real_getIntLength
uiz_string_repeat
uiz_string_replace
uiz_string_pos_at
uiz_stringUntilNewline