Skip to content

texturemodes

Thomas S edited this page Aug 23, 2020 · 3 revisions

Texture modes

Throughout this documentation you might find multiple references to "uiz_texturemode_...". These constants define different ways of displaying and scaling textures.

For example: A texture might be 16 pixels wide, but at some point in your ui that texture has to stretch a width of 100 pixels. What should happen then? Should the texture just scale? Or tile? That's what these constants define.

Original image If the sprite didn't have to be resized in any way.
uiz_texturemode_fill Take the entire sprite and stretch it over the entire surface
uiz_texturemode_edgeless Take the sprite, cut off it's border and stretch it over the entire surface.
The reason this is used is to prevent certain smoothing issues from happening. Sometimes when a sprite is stretched a lot and blend interpolation is turned on in Game Maker, the edges of your sprite may blend with other textures, or transparent spots on the texture page.
Use this if you get weird gradients or transparency issues around your texture.
On your sprite you may need to add an extra border that suits the color of your sprite around it's edges.
This mode may not have been implemented correctly everywhere.
uiz_texturemode_tile Take the entire sprite and tile it to fit. This may tile incomplete parts of sprite. The sprites will always be scaled at 100%
uiz_texturemode_tilefit Take the entire sprite and tile it to fit. This will only draw whole sprites. The sprites may be slightly scaled to accomodate whole sprites.

Wiki pages

🏑Home / General
πŸ“ƒTutorials
πŸ‘ͺ Parent
↕️ Positioning
πŸ›  Fixing & Updating
πŸ• Depth
πŸ“ƒ Templates and Examples
πŸŒ† Background
πŸ“‡ Structures
🎈 Objects

obj_uiZ_3waybutton
obj_uiZ_button
obj_uiZ_checkbox
obj_uiZ_clock
obj_uiZ_colorbox
obj_uiZ_cover
obj_uiZ_drawdslist obj_uiZ_dropdown
obj_uiZ_easybutton
obj_uiZ_frame
obj_uiZ_framescrollbar
obj_uiZ_functionbar
obj_uiZ_gradientsquare
obj_uiZ_gradientroundrect
obj_uiZ_gridlist
obj_uiZ_huesquare
obj_uiZ_loadingbar
obj_uiZ_loadingcircle
obj_uiZ_menubutton
obj_uiZ_mousemenu
obj_uiZ_radiobox
obj_uiZ_rotator
obj_uiZ_slider
obj_uiZ_scrollbar
obj_uiZ_slider_2col
obj_uiZ_slickslider
obj_uiZ_slideframe
obj_uiZ_sprbutton
obj_uiZ_spriteanimationbutton
obj_uiZ_spritecounter
obj_uiZ_stringbox
obj_uiZ_sliderstruct
obj_uiZ_surfacecanvas
obj_uiZ_sprite
obj_uiZ_square
obj_uiZ_squarebutton
obj_uiZ_swipicon
obj_uiZ_switch
obj_uiZ_tabslider
obj_uiZ_tabs
obj_uiZ_treelist
obj_uiZ_text
obj_uiZ_text_background
obj_uiZ_textarea
obj_uiZ_valuebox


🎈 Your own objects
🚫 Destroy
🐭 Mouse
πŸ’» Windows (uiz)
🌌 Animations
❓ General
πŸ“’ Numbers
πŸ“’ Strings
✏️ Draw
🚩 Popup
πŸ“‚ Files
πŸ’» Windows (os)

Clone this wiki locally