Skip to content

mouse_ison

Thomas edited this page Aug 30, 2020 · 2 revisions

uiz_mouse_ison_(object)

Returns whether the mouse is over a certain object. (only works for the object with the lowest depth, see mouse in general and depth) Has some variants that also check if a certain button has been pressed.

Functions

  • isOver = uiz_mouse_isOver(instanceid): Checks if the mouse is over any uiZ object.

    • isOver: A boolean value for if the mouse is hovering over the object or not.
    • instanceid: What instance to check the mouse for.
  • return = uiz_mouse_isOver_pressingLeft(instanceid):

    • return: Returns if the mouse is over any uiZ object and is pressing the left mouse button.
    • instanceid: What instance to check the mouse for.
  • return = uiz_mouse_isOver_pressingRight(instanceid):

    • return: Returns if the mouse is over any uiZ object and is pressing the right mouse button.
    • instanceid: What instance to check the mouse for.
  • return = uiz_mouse_isOver_releasedLeft(instanceid):

    • return: Returns if the mouse is over any uiZ object and has just released the left mouse button.
    • instanceid: What instance to check the mouse for.
  • return = uiz_mouse_isOver_releasedRight(instanceid):

    • return: Returns if the mouse is over any uiZ object and has just released the right mouse button.
    • instanceid: What instance to check the mouse for.
  • isOver = uiz_mouse_isOver_frame(instanceid): Checks if the mouse is over a obj_uiZ_frame or obj_uiZ_slideframe object.

    • isOver: A boolean value for if the mouse is hovering over the frame or not. This returns true even when there is another non-frame object in front of the frame.
    • instanceid: What instance to check the mouse for.
  • return = uiz_mouse_isOver_frame_leftCheck(instanceid):

    • return: Returns the state of the mouse of a obj_uiZ_frame or obj_uiZ_slideframe object. These states are available:
      • uiz_nomouse: The mouse is not clicking the frame nor hovering over it.
      • uiz_mouseover: The mouse is hovering over the frame but not clicking it.
      • uiz_mousepressed: The mouse is hovering over the frame and has just been clicked. (only counts for one single step)
      • uiz_mouseclick: The mouse is hovering over the frame and holding the mouse button.
      • uiz_mousereleased: The mouse is hovering over the frame and has just been released. (only counts for one single step)
    • instanceid: What instance to check the mouse for.
  • return = uiz_mouse_isOver_frame_pressingLeft(instanceid):

    • return: Returns if the mouse is over a obj_uiZ_frame or obj_uiZ_slideframe object and is pressing the left mouse button.
    • instanceid: What instance to check the mouse for.
  • return = uiz_mouse_isOver_frame_pressingRight(instanceid):

    • return: Returns if the mouse is over a obj_uiZ_frame or obj_uiZ_slideframe object and is pressing the right mouse button.
    • instanceid: What instance to check the mouse for.
  • return = uiz_mouse_isOver_frame_releasedLeft(instanceid):

    • return: Returns if the mouse is over a obj_uiZ_frame or obj_uiZ_slideframe object and has just released the left mouse button.
    • instanceid: What instance to check the mouse for.
  • return = uiz_mouse_isOver_frame_releasedRight(instanceid):

    • return: Returns if the mouse is over a obj_uiZ_frame or obj_uiZ_slideframe object and has just released the right mouse button.
    • instanceid: What instance to check the mouse for.
  • isOver = uiz_mouse_isOver_object(instanceid): Checks if the mouse is over a non frame or window like object.

    • isOver: A boolean value for if the mouse is hovering over the frame or not. This returns true even when there is another non-frame object in front of the frame.
    • instanceid: What instance to check the mouse for.
  • return = uiz_mouse_isOver_object_leftCheck(instanceid):

    • return: Returns the state of the mouse of a non frame or window like object. These states are available:
      • uiz_nomouse: The mouse is not clicking the object nor hovering over it.
      • uiz_mouseover: The mouse is hovering over the object but not clicking it.
      • uiz_mousepressed: The mouse is hovering over the object and has just been clicked. (only counts for one single step)
      • uiz_mouseclick: The mouse is hovering over the object and holding the mouse button.
      • uiz_mousereleased: The mouse is hovering over the object and has just been released. (only counts for one single step)
    • instanceid: What instance to check the mouse for.
  • return = uiz_mouse_isOver_object_pressingLeft(instanceid):

    • return: Returns if the mouse is over a non frame or window like object and is pressing the left mouse button.
    • instanceid: What instance to check the mouse for.
  • return = uiz_mouse_isOver_object_pressingRight(instanceid):

    • return: Returns if the mouse is over a non frame or window like object and is pressing the right mouse button.
    • instanceid: What instance to check the mouse for.
  • return = uiz_mouse_isOver_object_releasedLeft(instanceid):

    • return: Returns if the mouse is over a non frame or window like object and has just released the left mouse button.
    • instanceid: What instance to check the mouse for.
  • return = uiz_mouse_isOver_object_releasedRight(instanceid):

    • return: Returns if the mouse is over a non frame or window like object and has just released the right mouse button.
    • instanceid: What instance to check the mouse for.
  • isOver = uiz_mouse_isOver_window(instanceid): Checks if the mouse is over a obj_uiZ_window object.

    • isOver: A boolean value for if the mouse is hovering over the window or not. This returns true even when there is another non-window object in front of the window.
    • instanceid: What instance to check the mouse for.
  • return = uiz_mouse_isOver_window_leftCheck(instanceid):

    • return: Returns the state of the mouse of a obj_uiZ_window object. These states are available:
      • uiz_nomouse: The mouse is not clicking the window nor hovering over it.
      • uiz_mouseover: The mouse is hovering over the window but not clicking it.
      • uiz_mousepressed: The mouse is hovering over the window and has just been clicked. (only counts for one single step)
      • uiz_mouseclick: The mouse is hovering over the window and holding the mouse button.
      • uiz_mousereleased: The mouse is hovering over the window and has just been released. (only counts for one single step)
    • instanceid: What instance to check the mouse for.
  • return = uiz_mouse_isOver_window_pressingLeft(instanceid):

    • return: Returns if the mouse is over a obj_uiZ_window object and is pressing the left mouse button.
    • instanceid: What instance to check the mouse for.

Wiki pages

🏑Home / General
πŸ“ƒTutorials
πŸ‘ͺ Parent
↕️ Positioning
πŸ›  Fixing & Updating
πŸ• Depth
πŸ“ƒ Templates and Examples
πŸŒ† Background
πŸ“‡ Structures
🎈 Objects

obj_uiZ_3waybutton
obj_uiZ_button
obj_uiZ_checkbox
obj_uiZ_clock
obj_uiZ_colorbox
obj_uiZ_cover
obj_uiZ_drawdslist obj_uiZ_dropdown
obj_uiZ_easybutton
obj_uiZ_frame
obj_uiZ_framescrollbar
obj_uiZ_functionbar
obj_uiZ_gradientsquare
obj_uiZ_gradientroundrect
obj_uiZ_gridlist
obj_uiZ_huesquare
obj_uiZ_loadingbar
obj_uiZ_loadingcircle
obj_uiZ_menubutton
obj_uiZ_mousemenu
obj_uiZ_radiobox
obj_uiZ_rotator
obj_uiZ_slider
obj_uiZ_scrollbar
obj_uiZ_slider_2col
obj_uiZ_slickslider
obj_uiZ_slideframe
obj_uiZ_sprbutton
obj_uiZ_spriteanimationbutton
obj_uiZ_spritecounter
obj_uiZ_stringbox
obj_uiZ_sliderstruct
obj_uiZ_surfacecanvas
obj_uiZ_sprite
obj_uiZ_square
obj_uiZ_squarebutton
obj_uiZ_swipicon
obj_uiZ_switch
obj_uiZ_tabslider
obj_uiZ_tabs
obj_uiZ_treelist
obj_uiZ_text
obj_uiZ_text_background
obj_uiZ_textarea
obj_uiZ_valuebox


🎈 Your own objects
🚫 Destroy
🐭 Mouse
πŸ’» Windows (uiz)
🌌 Animations
❓ General
πŸ“’ Numbers
πŸ“’ Strings
✏️ Draw
🚩 Popup
πŸ“‚ Files
πŸ’» Windows (os)

Clone this wiki locally