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gradientsquare
An square with different colors in every corner. Can also have a single pixel border around it, also of diffrent colors for every corner.
- color1[c_white]: the color of the left-top.
- color2[c_black]: the color of the right-top.
- color3[c_aqua]: the color of the left-bottom.
- color4[c_purple]: the color of the right-bottom.
- outline[true]: wether to draw an one-pixel wide outline.
- color5[c_maroon]: the color of the left-top of the outline.
- color6[c_red]: the color of the right-top of the outline.
- color7[c_yellow]: the color of the left-bottom of the outline.
- color8[c_orange]: the color of the right-bottom of the outline.
- istext[false]: whether to draw the specified text.
- text[I'm a unicorn]: the text to draw on the left upper corner of the square.
- font[-1]: the font to use, a value of -1 means font will be ignored.
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uiz_gradientsquare_setcolors(instanceid,top-left,top-right,bottom-left,bottom-right):
- instanceid: the instance id of the instance you want to modify
- top-left[c_white]: the color on the top-left of the square infill.
- top-right[c_black]: the color on the top-right of the square infill.
- bottom-left[c_aqua]: the color on the bottom-left of the square infill.
- bottom-right[c_purple]: the color on the bottom-right of the square infill.
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uiz_gradientsquare_setoutline(instanceid,enable,top-left,top-right,bottom-left,bottom-right):
- instanceid: the instance id of the instance you want to modify
- top-left[c_maroon]: the color on the top-left of the square outline.
- top-right[c_red]: the color on the top-right of the square outline.
- bottom-left[c_yellow]: the color on the bottom-left of the square outline.
- bottom-right[c_orange]: the color on the bottom-right of the square outline.
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uiz_gradientsquare_settext(instanceid,enable[false],text[""],font[-1]):
- instanceid: the instance id of the instance you want to modify
- text[I'm a unicorn]: the text to draw on the left upper corner of the square.
- font[-1]: the font to use, a value of -1 means font will be ignored.
πTutorials
Basics 1: Basic positioning
Basics 2: Parenting system
Basics 3: Advanced positioning
Basics 4: Advanced sizing and set point
Basics 5: Canvas and containment
Basics 6: Alpha and depth
Basics 7: Using the manual and Animations
Basics 8: Object backgrounds
Basics 9: Grids
Basics 10: Framesets
Basics 11: Windows
Basics 12: Scroll bars
βοΈ Positioning
π Depth
π Structures
π Objects
obj_uiZ_3waybutton
obj_uiZ_button
obj_uiZ_checkbox
obj_uiZ_clock
obj_uiZ_colorbox
obj_uiZ_cover
obj_uiZ_drawdslist
obj_uiZ_dropdown
obj_uiZ_easybutton
obj_uiZ_frame
obj_uiZ_framescrollbar
obj_uiZ_functionbar
obj_uiZ_gradientsquare
obj_uiZ_gradientroundrect
obj_uiZ_gridlist
obj_uiZ_huesquare
obj_uiZ_loadingbar
obj_uiZ_loadingcircle
obj_uiZ_menubutton
obj_uiZ_mousemenu
obj_uiZ_radiobox
obj_uiZ_rotator
obj_uiZ_slider
obj_uiZ_scrollbar
obj_uiZ_slider_2col
obj_uiZ_slickslider
obj_uiZ_slideframe
obj_uiZ_sprbutton
obj_uiZ_spriteanimationbutton
obj_uiZ_spritecounter
obj_uiZ_stringbox
obj_uiZ_sliderstruct
obj_uiZ_surfacecanvas
obj_uiZ_sprite
obj_uiZ_square
obj_uiZ_squarebutton
obj_uiZ_swipicon
obj_uiZ_switch
obj_uiZ_tabslider
obj_uiZ_tabs
obj_uiZ_treelist
obj_uiZ_text
obj_uiZ_text_background
obj_uiZ_textarea
obj_uiZ_valuebox
π Strings
uiz_addChar
uiz_changechar
uiz_charCanHaveAddon
uiz_returnCharAddon
uiz_charIsNumber
uiz_charIsNumberOrText
uiz_getlines
uiz_gettext_contained
uiz_gettextlines_contained
uiz_getValidVariableName
uiz_isSpaceChar
uiz_lastStringChars
uiz_removeChar
uiz_replaceChars_
uiz_string_copy
uiz_string_digits
uiz_string_format
uiz_string_fromReal
uiz_string_real_getFracLength
uiz_string_real_getIntLength
uiz_string_repeat
uiz_string_replace
uiz_string_pos_at
uiz_stringUntilNewline