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scrollbar
An object version of the uiz_drawscrollbar_horizontal/vertical script.
- scrollbarsprite[spr_uiZ_scrollbar]: which sprite to use. The sprite should follow a few rules, listen further down in this page.
- scrollbarcolor[c_white]: which color blend the sprite should get.(may not apply to all parts)
- scrollbacktexturemode[uiz_texturemode_fill]: How sprites should be stretched/tiled. You can choose the constants: uiz_texturemode_fill, uiz_texturemode_fill_edgeless, uiz_texturemode_tile, uiz_texturemode_tilefit.
- scrolllines[100]: How many steps the scrollbar has. If you're drawing out a list, then this would be: "(your list size)-(how many list items fit in view without scrolling)"
- scrollspeed[1]: how many scrolllines the middle mouse scroll wheel and/or the buttons should scroll every time you interact with them.
- scroll: how far the bar has scrolled down. (a value between 0 and the amount of scrolllines). You don't have to use "uiz_drawscrollbar_getValue".
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uiz_scrollbar_settings(instanceid,sprite[spr_uiZ_scrollbar],color[c_white],backtexturemode[uiz_texturemode_fill],scrollspeed[1]):
- instanceid: the instance id of the instance you want to modify
- sprite: which sprite to use. The sprite should follow a few rules, listen further down in this page.
- color: which color blend the sprite should get.(may not apply to all parts)
- backtexturemode: How sprites should be stretched/tiled. You can choose the constants: uiz_texturemode_fill, uiz_texturemode_fill_edgeless, uiz_texturemode_tile, uiz_texturemode_tilefit.
- scrollspeed: how many scrolllines the middle mouse scroll wheel and/or the buttons should scroll every time you interact with them.
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uiz_scrollbar_setlines(instanceid,lines[100]):
- instanceid: the instance id of the instance you want to modify
- lines: How many steps the scrollbar has. If you're drawing out a list, then this would be: "(your list size)-(how many list items fit in view without scrolling)"
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scroll = uiz_scrollbar_getscroll(instanceid):
- instanceid: the instance id of the instance you want to modify
- scroll: how far the bar has scrolled down. (a value between 0 and the amount of scrolllines). You don't have to use "uiz_drawscrollbar_getValue".
A valid scrollbar sprite holds the following images:
- A button down sprite that also acts as a right button on horizontal scrollbars.
- The same as 0, but then when the mouse hovers over it.
- The same as 0, but then when the mouse clicks it.
- A button up sprite that also acts as a left button on horizontal scrollbars.
- The same as 3, but then when the mouse hovers over it.
- The same as 3, but then when the mouse clicks it.
- The top/left part of a scrollbar.
- The same as 6, but then when the mouse hovers over it.
- The same as 6, but then when the mouse clicks it.
- The bottom/right part of a scrollbar.
- The same as 9, but then when the mouse hovers over it.
- The same as 9, but then when the mouse clicks it.
- The middle part of a vertical scrollbar.
- The same as 12, but then when the mouse hovers over it.
- The same as 12, but then when the mouse clicks it.
- A sprite to put on the middle of the scrollbar.
- A background sprite for behind the scrollbar.
- The middle part of a horizontal scrollbar.
- The same as 17, but then when the mouse hovers over it.
- The same as 17, but then when the mouse clicks it.
Note: you can use spr_uiZ_scrollbar as a reference.
πTutorials
Basics 1: Basic positioning
Basics 2: Parenting system
Basics 3: Advanced positioning
Basics 4: Advanced sizing and set point
Basics 5: Canvas and containment
Basics 6: Alpha and depth
Basics 7: Using the manual and Animations
Basics 8: Object backgrounds
Basics 9: Grids
Basics 10: Framesets
Basics 11: Windows
Basics 12: Scroll bars
βοΈ Positioning
π Depth
π Structures
π Objects
obj_uiZ_3waybutton
obj_uiZ_button
obj_uiZ_checkbox
obj_uiZ_clock
obj_uiZ_colorbox
obj_uiZ_cover
obj_uiZ_drawdslist
obj_uiZ_dropdown
obj_uiZ_easybutton
obj_uiZ_frame
obj_uiZ_framescrollbar
obj_uiZ_functionbar
obj_uiZ_gradientsquare
obj_uiZ_gradientroundrect
obj_uiZ_gridlist
obj_uiZ_huesquare
obj_uiZ_loadingbar
obj_uiZ_loadingcircle
obj_uiZ_menubutton
obj_uiZ_mousemenu
obj_uiZ_radiobox
obj_uiZ_rotator
obj_uiZ_slider
obj_uiZ_scrollbar
obj_uiZ_slider_2col
obj_uiZ_slickslider
obj_uiZ_slideframe
obj_uiZ_sprbutton
obj_uiZ_spriteanimationbutton
obj_uiZ_spritecounter
obj_uiZ_stringbox
obj_uiZ_sliderstruct
obj_uiZ_surfacecanvas
obj_uiZ_sprite
obj_uiZ_square
obj_uiZ_squarebutton
obj_uiZ_swipicon
obj_uiZ_switch
obj_uiZ_tabslider
obj_uiZ_tabs
obj_uiZ_treelist
obj_uiZ_text
obj_uiZ_text_background
obj_uiZ_textarea
obj_uiZ_valuebox
π Strings
uiz_addChar
uiz_changechar
uiz_charCanHaveAddon
uiz_returnCharAddon
uiz_charIsNumber
uiz_charIsNumberOrText
uiz_getlines
uiz_gettext_contained
uiz_gettextlines_contained
uiz_getValidVariableName
uiz_isSpaceChar
uiz_lastStringChars
uiz_removeChar
uiz_replaceChars_
uiz_string_copy
uiz_string_digits
uiz_string_format
uiz_string_fromReal
uiz_string_real_getFracLength
uiz_string_real_getIntLength
uiz_string_repeat
uiz_string_replace
uiz_string_pos_at
uiz_stringUntilNewline